Dec 222011
 

Star Wars: The Old Republic shares a lot in common with World of Warcraft, but that’s not necessarily a bad thing. Like WoW, The Old Republic has all the standard features of a massively multiplayer game: quests, leveling up your character, and killing all manner of baddies. Even SW:TOR‘s interface looks a lot like WoW‘s. But despite all its similarities with its predecessor, SW:TOR is quite compelling. BioWare has polished the game’s narrative to a high sheen, creating an emotional connection to the storyline that I never really developed with WoW. So far, I’ve rolled a Smuggler and a Sith Inquisitor and I’m having a blast playing through both storylines. Playing through all the game’s content will probably require hundreds of hours.

I can play the game without much trouble using just the mouse and on-screen keyboard. It would be nice if the interface allowed for additional customization, but that will probably come in time. The graphics and sound are top-notch, as is the voice-acting. SW:TOR has earned my subscription dollar, at least until I run out of things to do in the game universe.

  One Response to “Critic At Large: Star Wars: The Old Republic”

  1. awesome 🙂
    that definitely sounds like a game to go onto the list-of-things-to-do-once-school-eases-up-a-bit.
    glad to hear you’re having fun with this.

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