Ars Technica has a nice in-depth piece on Includification, a set of best practices for making games more accessible to people with disabilities. The AbleGamers Foundation is working to persuade developers to adopt these best practices with varying levels of success. Some developers are hesitant to implement accessibility options because of concerns regarding cost or “dumbing down” the final product, while others simply haven’t given the matter much thought.
The “Includification” moniker is a little clumsy, but I’m glad to see someone taking the time to remind these companies that people with disabilities are consumers, too. Perhaps they can have a chat with BioWare, whose recent update to Star Wars: The Old Republic made the game completely unplayable for those of us who use on-screen keyboards.